//********************************************** Valid Colors ******************************************************** // {NORMAL}, {DARKRED}, {PINK}, {YELLOW}, {GREEN}, {LIGHTGREEN}, {RED}, {GRAY}, {BLUE}, {DARKBLUE}, {PURPLE}, {ORANGE} * //********************************************************************************************************************** // http://i.imgur.com/q2wb8Cu.png * //{NORMAL} = x01 | {DARKRED} = x02 | {PINK} = x03 | {GREEN} = x04 | {YELLOW} = x09 | {LIGHTGREEN} = x06 | {RED} = x07 * //{GRAY} = x08 | {BLUE} = x0B | {DARKBLUE} = x0C | {PURPLE} = x0E | {ORANGE} = x10 * //********************************************************************************************************************** "Phrases" { //******************* PrintToChat ******************* "ResetMyRank" { "de" "{RED}Dein Rang wurde zurückgesetzt" } "BombPickup" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkt(e) {NORMAL}für {RED}das Aufnehmen der Bombe{NORMAL}." } "BombDropped" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {RED}{RED}verliert {3} Punkt(e) {NORMAL}für {RED}das Fallenlassen der Bombe{NORMAL}." } "MVP" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkt(e) {NORMAL}als {RED}MVP{NORMAL}." } "LostSuicide" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {RED}verliert {3} Punkt(e) {NORMAL}wegen {RED}Selbstmord{NORMAL}." } "LostTK" { "#format" "{1:s},{2:d},{3:d},{4:s}" "de" "{PINK}{1}{PURPLE} ({2}) {RED}verliert {3} Punkt(e) {NORMAL}wegen Team Killing {PINK}{4}{NORMAL}." } "CT_VIPEscaped" { "#format" "{1:d}" "de" "{BLUE}Counter-Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}die erfolgreiche Flucht des VIP{NORMAL}." } "VIPEscaped" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}die erfolgreiche Flucht als VIP{NORMAL}." } "TR_VIPKilled" { "#format" "{1:d}" "de" "{ORANGE}Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}das Töten des VIP{NORMAL}." } "VIPKilled" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Töten des VIP{NORMAL}." } "GotPointsBy" { "#format" "{1:s},{2:d},{3:d},{4:s}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkt(e) {NORMAL}für {RED}{4}{NORMAL}." } "IsRankedAt" { "#format" "{1:s},{2:d},{3:d},{4:d},{5:d},{6:d},{7:d},{8:.2f},{9:d},{10:d}" "de" "Spieler{PINK} {1} {NORMAL}ist auf Rang {GREEN}{2}/{3} {NORMAL}, {PURPLE}{4} Punkte{NORMAL},{LIGHTGREEN} {5} Kills{NORMAL},{RED} {6} Deaths{NORMAL} und{BLUE} KDR {8}{NORMAL}." } "Killing" { "#format" "{1:s},{2:d},{3:d},{4:s},{5:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Töten von {PINK}{4} {PURPLE}({5}){NORMAL}." } "KillingKillerNotRanked" { "#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d}" "de" "{PINK}{1}{PURPLE} ({2})[{6}/{7}] {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Töten von {PINK}{4} {PURPLE}({5}){NORMAL}." } "KillingVictimNotRanked" { "#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Töten von {PINK}{4} {PURPLE}({5})[{6}/{7}]{NORMAL}." } "KillingBothNotRanked" { "#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d},{8:d},{9:d}" "de" "{PINK}{1}{PURPLE} ({2})[{6}/{7}] {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Töten von {PINK}{4} {PURPLE}({5})[{8}/{9}]{NORMAL}." } "Headshot" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkt {NORMAL}für einen {RED}Kopfschuss{NORMAL}." } "TR_Planting" { "#format" "{1:d}" "de" "{ORANGE}Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}das Legen der Bombe{NORMAL}." } "Planting" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Legen der Bombe{NORMAL}." } "TR_Exploding" { "#format" "{1:d}" "de" "{ORANGE}Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}das Zünden der Bombe{NORMAL}." } "Exploding" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Zünden der Bombe{NORMAL}." } "CT_Defusing" { "#format" "{1:d}" "de" "{BLUE}Counter-Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}die Entschärfung der Bombe{NORMAL}." } "Defusing" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}die Entschärfung der Bombe{NORMAL}." } "CT_Hostage" { "#format" "{1:d}" "de" "{BLUE}Counter-Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}das Retten der Geisel{NORMAL}." } "Hostage" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Retten der Geisel{NORMAL}." } "CT_Round" { "#format" "{1:d}" "de" "{BLUE}Counter-Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}als {RED}Gewinner der Runde{NORMAL}." } "TR_Round" { "#format" "{1:d}" "de" "{ORANGE}Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}als {RED}Gewinner der Runde{NORMAL}." } "PlayerJoinedChat" //{1} = ClientName | {2} = RankOnConnect | {3} = PointsOnConnect { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{NORMAL} hat dem Server betreten. {YELLOW}(Pos {GREEN}{2} {YELLOW}- {PURPLE}{3} {YELLOW}Punkte){NORMAL}." } "TopPlayerJoinedChat" { "#format" "{1:d},{2:s},{3:d}," "de" "Top {RED}{1}{NORMAL} Spieler {PINK}{2}{NORMAL} ist beigetreten, zurzeit auf Rang {GREEN}{3}{NORMAL}." } "PlayerLeft" //{1} = ClientName | {2} = rank | {3} = Reason { "#format" "{1:s},{2:d},{3:s}" "de" "{PINK}{1}{PURPLE} ({2}) {NORMAL} hat den Server verlassen. {YELLOW}({3})." } "NotRanked" { "#format" "{1:d},{2:d}" "de" "{RED}Bisher keinen Rang. {NORMAL}Du brauchst {RED}{2}{NORMAL} Kills um einen Rang zu bekommen. Derzeit {LIGHTGREEN}{1}{NORMAL}." } "AssistKill" { "#format" "{1:s},{2:d},{3:d}" "de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3}Punkt {NORMAL}für {RED}Assist Kill{NORMAL}." } //****************** PrintHintText ****************** "PlayerJoinedHint" { "#format" "{1:s},{2:d},{3:d}," "de" "Info \n {1} hat den Server betreten. \n Pos {2} - {3} Punkte" } "TopPlayerJoinedHint" { "#format" "{1:d},{2:s},{3:d}," "de" "Info \n Top {1} Spieler {2} beigetreten \n Derzeit Rang {3}" } //***************** Menu (No Colors) ***************** "Deaths" { "de" "Tode" } "Kills" { "de" "Getötet" } "VIPStats" { "de" "VIP Statistik" } "VIPEscapes" { "de" "Flucht als VIP" } "VIPsKilled" { "de" "VIPs getötet" } "Showing" { "#format" "{1:d},{2:d},{3:d}" "de" "Zeige von {1} bis {2} von {3}\n" } "Next" { "de" "Nächste" } "Back" { "de" "Zurück" } "KnifeKills" { "de" "Messer Kills" } "TaserKills" { "de" "Taser Kills" } "Position" { "de" "Position" } "Punkte" { "de" "Punkte" } "BasicStats" { "de" "Grundlegende Statistiken" } "KillsDeaths" { "#format" "{1:d},{2:d}" "de" "Kills: {1} Deaths: {2}" } "Suicides" { "de" "Selbstmord" } "RoundStats" { "de" "Runden Statistiken" } "TRWins" { "de" "TR's gewinnt" } "CTWins" { "de" "CT's gewinnt" } "HitStats" { "de" "Treffer Statistiken" } "Shots" { "de" "Schüsse" } "Hits" { "de" "Treffer" } "Accuracy" { "de" "Genauigkeit" } "BombHostagesStats" { "de" "Bomben/Geisel Statistiken" } "PlantedBombs" { "de" "Gelegte Bomben" } "DefusedBombs" { "de" "Entschärfte Bomben" } "ExplodedBombs" { "de" "Explodierte Bomben" } "RescuedHostages" { "de" "Geiseln befreit" } "OtherStats" { "de" "Andere Statistiken" } "TimeConnected" { "#format" "{1:d},{2:d},{3:d}" "de" "Verbindungszeit: {1} Stunden, {2} Minuten, {3} Sekunden" } "Head" { "de" "Kopf" } "Chest" { "de" "Brust" } "Stomach" { "de" "Bauch" } "LeftArm" { "de" "Linker Arm" } "LeftLeg" { "de" "Linkes Bein" } "RightArm" { "de" "Rechter Arm" } "RightLeg" { "de" "Rechtes Bein" } "Next9Players" { "de" "Nächsten 9 Spieler" } "WeaponsStats" { "de" "Waffen Statistiken" } }