//********************************************** Valid Colors ********************************************************
// {NORMAL}, {DARKRED}, {PINK}, {YELLOW}, {GREEN}, {LIGHTGREEN}, {RED}, {GRAY}, {BLUE}, {DARKBLUE}, {PURPLE}, {ORANGE} *
//**********************************************************************************************************************
// http://i.imgur.com/q2wb8Cu.png *
//{NORMAL} = x01 | {DARKRED} = x02 | {PINK} = x03 | {GREEN} = x04 | {YELLOW} = x09 | {LIGHTGREEN} = x06 | {RED} = x07 *
//{GRAY} = x08 | {BLUE} = x0B | {DARKBLUE} = x0C | {PURPLE} = x0E | {ORANGE} = x10 *
//**********************************************************************************************************************
"Phrases"
{
//******************* PrintToChat *******************
"ResetMyRank"
{
"de" "{RED}Dein Rang wurde zurückgesetzt"
}
"BombPickup"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkt(e) {NORMAL}für {RED}das Aufnehmen der Bombe{NORMAL}."
}
"BombDropped"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {RED}{RED}verliert {3} Punkt(e) {NORMAL}für {RED}das Fallenlassen der Bombe{NORMAL}."
}
"MVP"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkt(e) {NORMAL}als {RED}MVP{NORMAL}."
}
"LostSuicide"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {RED}verliert {3} Punkt(e) {NORMAL}wegen {RED}Selbstmord{NORMAL}."
}
"LostTK"
{
"#format" "{1:s},{2:d},{3:d},{4:s}"
"de" "{PINK}{1}{PURPLE} ({2}) {RED}verliert {3} Punkt(e) {NORMAL}wegen Team Killing {PINK}{4}{NORMAL}."
}
"CT_VIPEscaped"
{
"#format" "{1:d}"
"de" "{BLUE}Counter-Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}die erfolgreiche Flucht des VIP{NORMAL}."
}
"VIPEscaped"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}die erfolgreiche Flucht als VIP{NORMAL}."
}
"TR_VIPKilled"
{
"#format" "{1:d}"
"de" "{ORANGE}Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}das Töten des VIP{NORMAL}."
}
"VIPKilled"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Töten des VIP{NORMAL}."
}
"GotPointsBy"
{
"#format" "{1:s},{2:d},{3:d},{4:s}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkt(e) {NORMAL}für {RED}{4}{NORMAL}."
}
"IsRankedAt"
{
"#format" "{1:s},{2:d},{3:d},{4:d},{5:d},{6:d},{7:d},{8:.2f},{9:d},{10:d}"
"de" "Spieler{PINK} {1} {NORMAL}ist auf Rang {GREEN}{2}/{3} {NORMAL}, {PURPLE}{4} Punkte{NORMAL},{LIGHTGREEN} {5} Kills{NORMAL},{RED} {6} Deaths{NORMAL} und{BLUE} KDR {8}{NORMAL}."
}
"Killing"
{
"#format" "{1:s},{2:d},{3:d},{4:s},{5:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Töten von {PINK}{4} {PURPLE}({5}){NORMAL}."
}
"KillingKillerNotRanked"
{
"#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d}"
"de" "{PINK}{1}{PURPLE} ({2})[{6}/{7}] {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Töten von {PINK}{4} {PURPLE}({5}){NORMAL}."
}
"KillingVictimNotRanked"
{
"#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Töten von {PINK}{4} {PURPLE}({5})[{6}/{7}]{NORMAL}."
}
"KillingBothNotRanked"
{
"#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d},{8:d},{9:d}"
"de" "{PINK}{1}{PURPLE} ({2})[{6}/{7}] {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Töten von {PINK}{4} {PURPLE}({5})[{8}/{9}]{NORMAL}."
}
"Headshot"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkt {NORMAL}für einen {RED}Kopfschuss{NORMAL}."
}
"TR_Planting"
{
"#format" "{1:d}"
"de" "{ORANGE}Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}das Legen der Bombe{NORMAL}."
}
"Planting"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Legen der Bombe{NORMAL}."
}
"TR_Exploding"
{
"#format" "{1:d}"
"de" "{ORANGE}Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}das Zünden der Bombe{NORMAL}."
}
"Exploding"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Zünden der Bombe{NORMAL}."
}
"CT_Defusing"
{
"#format" "{1:d}"
"de" "{BLUE}Counter-Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}die Entschärfung der Bombe{NORMAL}."
}
"Defusing"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}die Entschärfung der Bombe{NORMAL}."
}
"CT_Hostage"
{
"#format" "{1:d}"
"de" "{BLUE}Counter-Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}für {RED}das Retten der Geisel{NORMAL}."
}
"Hostage"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3} Punkte {NORMAL}für {RED}das Retten der Geisel{NORMAL}."
}
"CT_Round"
{
"#format" "{1:d}"
"de" "{BLUE}Counter-Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}als {RED}Gewinner der Runde{NORMAL}."
}
"TR_Round"
{
"#format" "{1:d}"
"de" "{ORANGE}Terroristen{NORMAL} {LIGHTGREEN}bekommen {1} Punkte {NORMAL}als {RED}Gewinner der Runde{NORMAL}."
}
"PlayerJoinedChat"
//{1} = ClientName | {2} = RankOnConnect | {3} = PointsOnConnect
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{NORMAL} hat dem Server betreten. {YELLOW}(Pos {GREEN}{2} {YELLOW}- {PURPLE}{3} {YELLOW}Punkte){NORMAL}."
}
"TopPlayerJoinedChat"
{
"#format" "{1:d},{2:s},{3:d},"
"de" "Top {RED}{1}{NORMAL} Spieler {PINK}{2}{NORMAL} ist beigetreten, zurzeit auf Rang {GREEN}{3}{NORMAL}."
}
"PlayerLeft"
//{1} = ClientName | {2} = rank | {3} = Reason
{
"#format" "{1:s},{2:d},{3:s}"
"de" "{PINK}{1}{PURPLE} ({2}) {NORMAL} hat den Server verlassen. {YELLOW}({3})."
}
"NotRanked"
{
"#format" "{1:d},{2:d}"
"de" "{RED}Bisher keinen Rang. {NORMAL}Du brauchst {RED}{2}{NORMAL} Kills um einen Rang zu bekommen. Derzeit {LIGHTGREEN}{1}{NORMAL}."
}
"AssistKill"
{
"#format" "{1:s},{2:d},{3:d}"
"de" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}bekommt {3}Punkt {NORMAL}für {RED}Assist Kill{NORMAL}."
}
//****************** PrintHintText ******************
"PlayerJoinedHint"
{
"#format" "{1:s},{2:d},{3:d},"
"de" "Info \n {1} hat den Server betreten. \n Pos {2} - {3} Punkte"
}
"TopPlayerJoinedHint"
{
"#format" "{1:d},{2:s},{3:d},"
"de" "Info \n Top {1} Spieler {2} beigetreten \n Derzeit Rang {3}"
}
//***************** Menu (No Colors) *****************
"Deaths"
{
"de" "Tode"
}
"Kills"
{
"de" "Getötet"
}
"VIPStats"
{
"de" "VIP Statistik"
}
"VIPEscapes"
{
"de" "Flucht als VIP"
}
"VIPsKilled"
{
"de" "VIPs getötet"
}
"Showing"
{
"#format" "{1:d},{2:d},{3:d}"
"de" "Zeige von {1} bis {2} von {3}\n"
}
"Next"
{
"de" "Nächste"
}
"Back"
{
"de" "Zurück"
}
"KnifeKills"
{
"de" "Messer Kills"
}
"TaserKills"
{
"de" "Taser Kills"
}
"Position"
{
"de" "Position"
}
"Punkte"
{
"de" "Punkte"
}
"BasicStats"
{
"de" "Grundlegende Statistiken"
}
"KillsDeaths"
{
"#format" "{1:d},{2:d}"
"de" "Kills: {1} Deaths: {2}"
}
"Suicides"
{
"de" "Selbstmord"
}
"RoundStats"
{
"de" "Runden Statistiken"
}
"TRWins"
{
"de" "TR's gewinnt"
}
"CTWins"
{
"de" "CT's gewinnt"
}
"HitStats"
{
"de" "Treffer Statistiken"
}
"Shots"
{
"de" "Schüsse"
}
"Hits"
{
"de" "Treffer"
}
"Accuracy"
{
"de" "Genauigkeit"
}
"BombHostagesStats"
{
"de" "Bomben/Geisel Statistiken"
}
"PlantedBombs"
{
"de" "Gelegte Bomben"
}
"DefusedBombs"
{
"de" "Entschärfte Bomben"
}
"ExplodedBombs"
{
"de" "Explodierte Bomben"
}
"RescuedHostages"
{
"de" "Geiseln befreit"
}
"OtherStats"
{
"de" "Andere Statistiken"
}
"TimeConnected"
{
"#format" "{1:d},{2:d},{3:d}"
"de" "Verbindungszeit: {1} Stunden, {2} Minuten, {3} Sekunden"
}
"Head"
{
"de" "Kopf"
}
"Chest"
{
"de" "Brust"
}
"Stomach"
{
"de" "Bauch"
}
"LeftArm"
{
"de" "Linker Arm"
}
"LeftLeg"
{
"de" "Linkes Bein"
}
"RightArm"
{
"de" "Rechter Arm"
}
"RightLeg"
{
"de" "Rechtes Bein"
}
"Next9Players"
{
"de" "Nächsten 9 Spieler"
}
"WeaponsStats"
{
"de" "Waffen Statistiken"
}
}