//********************************************** Valid Colors ******************************************************** // {NORMAL}, {DARKRED}, {PINK}, {YELLOW}, {GREEN}, {LIGHTGREEN}, {RED}, {GRAY}, {BLUE}, {DARKBLUE}, {PURPLE}, {ORANGE} * //********************************************************************************************************************** // http://i.imgur.com/q2wb8Cu.png * //{NORMAL} = x01 | {DARKRED} = x02 | {PINK} = x03 | {GREEN} = x04 | {YELLOW} = x09 | {LIGHTGREEN} = x06 | {RED} = x07 * //{GRAY} = x08 | {BLUE} = x0B | {DARKBLUE} = x0C | {PURPLE} = x0E | {ORANGE} = x10 * //********************************************************************************************************************** "Phrases" { //******************* PrintToChat ******************* "Chat Prefix" { "chi" "{GREEN}[RankMe]" } "ResetMyRank" { "chi" "{RED}你的排名已经重置" } "BombPickup" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}捡起炸弹{LIGHTGREEN}获得 {3} 点{NORMAL}." } "BombDropped" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}丢掉炸弹{RED}失去 {3} 点{NORMAL}." } "MVP" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK}{1}{PURPLE} ({2}) {NORMAL}是这回合的{RED}MVP, {LIGHTGREEN}获得 {3} 点{NORMAL}." } "LostSuicide" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}自杀, {RED}失去 {3} 点{NORMAL}." } "LostTK" { "#format" "{1:s},{2:d},{3:d},{4:s}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}击杀队友 {PINK}{4} {RED}失去 {3} 点{NORMAL}. " } "CT_VIPEscaped" { "#format" "{1:d}" "chi" "{BLUE}反恐精英{RED} 使VIP成功逃离, {LIGHTGREEN}获得 {1} 点{NORMAL}." } "VIPEscaped" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}当VIP成功逃离, {LIGHTGREEN}获得 {3} 点{NORMAL}." } "TR_VIPKilled" { "#format" "{1:d}" "chi" "{ORANGE}恐怖分子 {RED}刺杀VIP, {LIGHTGREEN}获得 {1} 点{NORMAL}." } "VIPKilled" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}刺杀VIP, {LIGHTGREEN}获得 {3} 点{NORMAL}." } "GotPointsBy" { "#format" "{1:s},{2:d},{3:d},{4:s}" "chi" "{PINK}{1}{PURPLE} ({2}) {NORMAL}因为 {RED}{4} {LIGHTGREEN}获得 {3} 点{NORMAL}." } "IsRankedAt" { "#format" "{1:s},{2:d},{3:d},{4:d},{5:d},{6:d},{7:d},{8:.2f},{9:d},{10:d}" "chi" "玩家 {PINK} {1} {NORMAL}的排名是 {GREEN}{2}/{3} {NORMAL}, {PURPLE}{4} 点{NORMAL}, {LIGHTGREEN} {5} 击杀{NORMAL}, {RED} {6} 死亡{NORMAL}, {ORANGE} {7} 助攻{NORMAL}, {BLUE} KDR {8}{NORMAL}, {DARKRED} {9} TKs{NORMAL}, {YELLOW}{10} MVPs{NORMAL}." } "Killing" { "#format" "{1:s},{2:d},{3:d},{4:s},{5:d}" "chi" "{PINK}{1} {PURPLE}({2}) {RED}击杀 {PINK} {4} {PURPLE}({5}){NORMAL}, {LIGHTGREEN}获得 {3} 点{NORMAL}." } "KillingKillerNotRanked" { "#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d}" "chi" "{PINK}{1} {PURPLE}({2})[{6}/{7}] {RED}击杀 {PINK}{4} {PURPLE}({5}){NORMAL}, {LIGHTGREEN}获得 {3} 点{NORMAL}." } "KillingVictimNotRanked" { "#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d}" "chi" "{PINK}{1} {PURPLE}({2}) {RED}击杀 {PINK}{4} {PURPLE}({5})[{6}/{7}]{NORMAL}, {LIGHTGREEN}获得 {3} 点{NORMAL}." } "KillingBothNotRanked" { "#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d},{8:d},{9:d}" "chi" "{PINK}{1}{PURPLE} ({2})[{6}/{7}] {RED}击杀 {PINK}{4} {PURPLE}({5})[{8}/{9}] {LIGHTGREEN}获得 {3} 点{NORMAL}." } "Headshot" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}爆头, {LIGHTGREEN}获得 {3} 点{NORMAL}." } "First Blood" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}首杀{NORMAL}, {LIGHTGREEN}获得 {3} 点 {NORMAL}." } "No Scope" { "#format" "{1:s},{2:d},{3:d},{4:s},{5:s},{6:.2f}" "chi" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}获得 {3} 点, {NORMAL}但是 {RED}没有人 {PINK}{4} {NORMAL}知道 {ORANGE}{5} {NORMAL}几米开外 {RED}{6}{NORMAL} 是谁." } "TR_Planting" { "#format" "{1:d}" "chi" "{ORANGE}恐怖分子{RED} 放置炸弹, {LIGHTGREEN}获得 {1} 点{NORMAL}." } "Planting" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}放置炸弹, {LIGHTGREEN}获得 {3} 点{NORMAL}." } "TR_Exploding" { "#format" "{1:d}" "chi" "{ORANGE}恐怖分子{RED} 引爆炸弹,{LIGHTGREEN}获得 {1} 点{NORMAL}." } "Exploding" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK} {1}{PURPLE} ({2}) {RED}引爆炸弹, {LIGHTGREEN}获得 {3} 点{NORMAL}." } "CT_Defusing" { "#format" "{1:d}" "chi" "{BLUE}反恐精英{RED} 拆除炸弹,{LIGHTGREEN}获得 {1} 点{NORMAL}." } "Defusing" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}拆除炸弹, {LIGHTGREEN}获得 {3} 点{NORMAL}." } "CT_Hostage" { "#format" "{1:d}" "chi" "{BLUE}反恐精英{RED} 在这回合疏散人质{LIGHTGREEN}获得 {1} 点{NORMAL}." } "Hostage" { "#format" "{1:s},{2:d},{3:d}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}在这回合疏散人质{LIGHTGREEN}获得 {3} 点{NORMAL}." } "CT_Round" { "#format" "{1:d}" "chi" "{BLUE}反恐精英{NORMAL} {RED} 胜利, 在这回合{LIGHTGREEN}获得 {1} 点{NORMAL}." } "CT_Round_Lose" { "#format" "{1:d}" "chi" "{BLUE}反恐精英{NORMAL} {RED}失败, 在这回合{RED}失去 {1} 点{NORMAL}." } "TR_Round" { "#format" "{1:d}" "chi" "{ORANGE}恐怖分子{NORMAL} {RED}胜利, 在这回合{LIGHTGREEN}获得 {1} 点{NORMAL}." } "TR_Round_Lose" { "#format" "{1:d}" "chi" "{ORANGE}恐怖分子{NORMAL} {RED}失败, 在这回合{RED}失去 {1} 点{NORMAL}." } "PlayerJoinedChat" //{1} = ClientName | {2} = RankOnConnect | {3} = PointsOnConnect { "#format" "{1:s},{2:d},{3:d},{4:s}" "chi" "玩家 {PINK}{1}{NORMAL} 来自 {LIGHTGREEN}{4}{NORMAL} 进入服务器. {YELLOW}(排名 {GREEN}{2} {YELLOW}- {PURPLE}{3} {YELLOW}点)" } "TopPlayerJoinedChat" { "#format" "{1:d},{2:s},{3:d},{4:s}" "chi" "Top {RED}{1}{NORMAL} 玩家 {PINK}{2}{NORMAL} 来自 {LIGHTGREEN}{4}{NORMAL} 进入服务器, 目前排名 {GREEN}{3}" } "PlayerLeft" //{1} = ClientName | {2} = rank | {3} = Reason { "#format" "{1:s},{2:d},{3:s}" "chi" "玩家 {PINK}{1}{PURPLE} ({2}) {NORMAL} 离开服务器. {YELLOW}({3})" } "NotRanked" { "#format" "{1:d},{2:d}" "chi" "{RED}你还没被列入排名. {NORMAL}你需要 {RED}{2}{NORMAL} 杀才能被列入排名. 现在 {LIGHTGREEN}{1}." } "AssistKill" { "#format" "{1:s},{2:d},{3:d},{4:s},{5:s}" "chi" "{PINK}{1}{PURPLE} ({2}) {RED}协助 {PINK}{4} {RED}击杀 {PINK}{5} {NORMAL}, {LIGHTGREEN}获得 {3} 点{NORMAL}." } "The rank has been reset" { "chi" "{RED}已重置排名资料" } "All rank data has been reset" { "chi" "{RED}已重置所有排名资料" } "Usagepurge" { "chi" "{RED}请使用: {PINK}rankpurge X (X 代表未上线天数)" } "Purged" { "chi" "{RED}已清除" } "UsageStatsme2" { "chi" "{RED}请使用: {PINK}sm_statsme2 <名字 | #排名 | steam>" } "Hide Rankme Chat" { "chi" "{RED}隐藏对话框消息." } "Show Rankme Chat" { "chi" "{LIGHTGREEN}显示对话框消息." } "CT_Win" { "#format" "{1:d}" "chi" "{BLUE}反恐精英 {RED}赢得比赛{NORMAL}, {LIGHTGREEN}获得 {1} 点{NORMAL}." } "TR_Win" { "#format" "{1:d}" "chi" "{ORANGE}恐怖分子 {RED}赢得比赛{NORMAL}, {LIGHTGREEN}获得 {1} 点{NORMAL}." } "CT_Lose" { "#format" "{1:d}" "chi" "{BLUE}反恐精英 {RED}输掉比赛{NORMAL}, {LIGHTGREEN}失去 {1} 点{NORMAL}." } "TR_Lose" { "#format" "{1:d}" "chi" "{ORANGE}恐怖分子 {RED}输掉比赛{NORMAL}, {LIGHTGREEN}失去 {1} 点{NORMAL}." } "Draw" { "#format" "{1:d}" "chi" "{RED}比赛平手{NORMAL}, {PINK}双方 {LIGHTGREEN}获得 {1} 点{NORMAL}." } "RankCooldown" { "#format" "" "chi" "{RED}我们知道您是最好的玩家,但请停止骚扰!" } //****************** PrintHintText ****************** "PlayerJoinedHint" { "#format" "{1:s},{2:d},{3:d},{4:s}" "chi" "消息: \n {1} 来自 {4} 加入游戏. \n 排名 {2} - {3} 点" } "TopPlayerJoinedHint" { "#format" "{1:d},{2:s},{3:d},{4:s}" "chi" "消息: \n Top {1} 玩家 {2} 来自 {4} 加入游戏 \n 目前排名: {3}" } //***************** Menu (No Colors) ***************** "Deaths" { "chi" "死亡数" } "Kills" { "chi" "击杀数" } "VIPStats" { "chi" "VIP 统计" } "VIPEscapes" { "chi" "作为 VIP 逃炮" } "VIPsKilled" { "chi" "杀死的 VIP" } "Showing" { "#format" "{1:d},{2:d},{3:d}" "chi" "显示从 {1} 到 {2} , 共 {3}\n" } "Next" { "chi" "下一页" } "Back" { "chi" "上一页" } "KnifeKills" { "chi" "刀子击杀" } "TaserKills" { "chi" "电击枪击杀" } "Position" { "chi" "位置" } "Points" { "chi" "点数" } "BasicStats" { "chi" "基本统计" } "KillsDeathsAssists" { "#format" "{1:d},{2:d},{3:d}" "chi" "击杀: {1} 死亡: {2} 助攻: {3}" } "Suicides" { "chi" "自杀" } "RoundStats" { "chi" "回合统计" } "TRWins" { "chi" "恐怖分子获胜" } "CTWins" { "chi" "反恐精英获胜" } "HitStats" { "chi" "射击统计" } "Shots" { "chi" "射击数" } "Hits" { "chi" "击中数" } "Accuracy" { "chi" "准度" } "BombHostagesStats" { "chi" "炸弹/人质 统计" } "PlantedBombs" { "chi" "放置炸弹" } "DefusedBombs" { "chi" "拆除炸弹" } "ExplodedBombs" { "chi" "炸弹爆炸" } "RescuedHostages" { "chi" "解救人质" } "OtherStats" { "chi" "其他统计" } "TimeConnected" { "#format" "{1:d},{2:d},{3:d}" "chi" "游玩时间: {1} 小时, {2} 分, {3} 秒" } "Head" { "chi" "头" } "Chest" { "chi" "胸" } "Stomach" { "chi" "腹" } "LeftArm" { "chi" "左手" } "LeftLeg" { "chi" "左脚" } "RightArm" { "chi" "右手" } "RightLeg" { "chi" "右脚" } "Next9Players" { "chi" "上面9个玩家" } "WeaponsStats" { "chi" "武器统计" } "Headshots" { "chi" "爆头数" } "Assists" { "chi" "助攻数" } "TKs" { "chi" "击杀队友数" } "RankMe Menu" { "chi" "RankMe菜单" } "My Rank" { "chi" "我的排名" } "Reset My Rank" { "chi" "重置我的排名" } "My Stats" { "chi" "我的统计资料" } "Show Other Players Stats" { "chi" "显示其他玩家的统计资料" } "Session" { "chi" "显示这张地图的统计资料" } "My HitBox Stats" { "chi" "我的 HitBox 统计数据" } "My Weapon Stats" { "chi" "显示我的武器统计" } "Show Players Above Me" { "chi" "显示名次在我上面的玩家" } "TOP 10" { "chi" "TOP 10" } "TOP Kills" { "chi" "击杀排名" } "TOP Deaths" { "chi" "死亡排名" } "TOP Assists" { "chi" "助攻排名" } // "TOP KDR" // { // "chi" "KDR 排名" // } "TOP TK" { "chi" "TK 排名" } "TOP Weapon" { "chi" "武器排名" } // "TOP Grenade" // { // "chi" "投掷物排名" // } // // "TOP Knife" // { // "chi" "刀子排名" // } // // "TOP Taser" // { // "chi" "电击枪排名" // } "TOP Accuracy" { "chi" "准确率排名" } "TOP HS" { "chi" "爆头排名" } "TOP Time Connected" { "chi" "在线时间排名" } "TOP Points" { "chi" "分数排名" } "Reset a player rank" { "chi" "重置玩家排名" } "Reset all the rank" { "chi" "重置所有玩家排名" } "MVPs" { "chi" "MVPs" } "TOP MVP" { "chi" "MVP排名" } "KPR" { "chi" "KPR" } "DPR" { "chi" "DPR" } "Damage" { "chi" "总伤害" } "TOP Damage" { "chi" "伤害排名" } "MatchWins" { "chi" "胜场" } "MatchLosses" { "chi" "败场" } "MatchDraws" { "chi" "平手" } "First Bloods" { "chi" "首杀" } "NoScopeStats" { "chi" "No Scope Stats" } "NoScopes" { "chi" "No Scopes" } "Farthest" { "chi" "Farthest" } }