//********************************************** Valid Colors ********************************************************
// {NORMAL}, {DARKRED}, {PINK}, {YELLOW}, {GREEN}, {LIGHTGREEN}, {RED}, {GRAY}, {BLUE}, {DARKBLUE}, {PURPLE}, {ORANGE} *
//**********************************************************************************************************************
// http://i.imgur.com/q2wb8Cu.png *
//{NORMAL} = x01 | {DARKRED} = x02 | {PINK} = x03 | {GREEN} = x04 | {YELLOW} = x09 | {LIGHTGREEN} = x06 | {RED} = x07 *
//{GRAY} = x08 | {BLUE} = x0B | {DARKBLUE} = x0C | {PURPLE} = x0E | {ORANGE} = x10 *
//**********************************************************************************************************************
"Phrases"
{
//******************* PrintToChat *******************
"Chat Prefix"
{
"chi" "{GREEN}[RankMe]"
}
"ResetMyRank"
{
"chi" "{RED}你的排名已经重置"
}
"BombPickup"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}捡起炸弹{LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"BombDropped"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}丢掉炸弹{RED}失去 {3} 点{NORMAL}."
}
"MVP"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK}{1}{PURPLE} ({2}) {NORMAL}是这回合的{RED}MVP, {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"LostSuicide"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}自杀, {RED}失去 {3} 点{NORMAL}."
}
"LostTK"
{
"#format" "{1:s},{2:d},{3:d},{4:s}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}击杀队友 {PINK}{4} {RED}失去 {3} 点{NORMAL}. "
}
"CT_VIPEscaped"
{
"#format" "{1:d}"
"chi" "{BLUE}反恐精英{RED} 使VIP成功逃离, {LIGHTGREEN}获得 {1} 点{NORMAL}."
}
"VIPEscaped"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}当VIP成功逃离, {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"TR_VIPKilled"
{
"#format" "{1:d}"
"chi" "{ORANGE}恐怖分子 {RED}刺杀VIP, {LIGHTGREEN}获得 {1} 点{NORMAL}."
}
"VIPKilled"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}刺杀VIP, {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"GotPointsBy"
{
"#format" "{1:s},{2:d},{3:d},{4:s}"
"chi" "{PINK}{1}{PURPLE} ({2}) {NORMAL}因为 {RED}{4} {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"IsRankedAt"
{
"#format" "{1:s},{2:d},{3:d},{4:d},{5:d},{6:d},{7:d},{8:.2f},{9:d},{10:d}"
"chi" "玩家 {PINK} {1} {NORMAL}的排名是 {GREEN}{2}/{3} {NORMAL}, {PURPLE}{4} 点{NORMAL}, {LIGHTGREEN} {5} 击杀{NORMAL}, {RED} {6} 死亡{NORMAL}, {ORANGE} {7} 助攻{NORMAL}, {BLUE} KDR {8}{NORMAL}, {DARKRED} {9} TKs{NORMAL}, {YELLOW}{10} MVPs{NORMAL}."
}
"Killing"
{
"#format" "{1:s},{2:d},{3:d},{4:s},{5:d}"
"chi" "{PINK}{1} {PURPLE}({2}) {RED}击杀 {PINK} {4} {PURPLE}({5}){NORMAL}, {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"KillingKillerNotRanked"
{
"#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d}"
"chi" "{PINK}{1} {PURPLE}({2})[{6}/{7}] {RED}击杀 {PINK}{4} {PURPLE}({5}){NORMAL}, {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"KillingVictimNotRanked"
{
"#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d}"
"chi" "{PINK}{1} {PURPLE}({2}) {RED}击杀 {PINK}{4} {PURPLE}({5})[{6}/{7}]{NORMAL}, {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"KillingBothNotRanked"
{
"#format" "{1:s},{2:d},{3:d},{4:s},{5:d},{6:d},{7:d},{8:d},{9:d}"
"chi" "{PINK}{1}{PURPLE} ({2})[{6}/{7}] {RED}击杀 {PINK}{4} {PURPLE}({5})[{8}/{9}] {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"Headshot"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}爆头, {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"First Blood"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}首杀{NORMAL}, {LIGHTGREEN}获得 {3} 点 {NORMAL}."
}
"No Scope"
{
"#format" "{1:s},{2:d},{3:d},{4:s},{5:s},{6:.2f}"
"chi" "{PINK}{1}{PURPLE} ({2}) {LIGHTGREEN}获得 {3} 点, {NORMAL}但是 {RED}没有人 {PINK}{4} {NORMAL}知道 {ORANGE}{5} {NORMAL}几米开外 {RED}{6}{NORMAL} 是谁."
}
"TR_Planting"
{
"#format" "{1:d}"
"chi" "{ORANGE}恐怖分子{RED} 放置炸弹, {LIGHTGREEN}获得 {1} 点{NORMAL}."
}
"Planting"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}放置炸弹, {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"TR_Exploding"
{
"#format" "{1:d}"
"chi" "{ORANGE}恐怖分子{RED} 引爆炸弹,{LIGHTGREEN}获得 {1} 点{NORMAL}."
}
"Exploding"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK} {1}{PURPLE} ({2}) {RED}引爆炸弹, {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"CT_Defusing"
{
"#format" "{1:d}"
"chi" "{BLUE}反恐精英{RED} 拆除炸弹,{LIGHTGREEN}获得 {1} 点{NORMAL}."
}
"Defusing"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}拆除炸弹, {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"CT_Hostage"
{
"#format" "{1:d}"
"chi" "{BLUE}反恐精英{RED} 在这回合疏散人质{LIGHTGREEN}获得 {1} 点{NORMAL}."
}
"Hostage"
{
"#format" "{1:s},{2:d},{3:d}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}在这回合疏散人质{LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"CT_Round"
{
"#format" "{1:d}"
"chi" "{BLUE}反恐精英{NORMAL} {RED} 胜利, 在这回合{LIGHTGREEN}获得 {1} 点{NORMAL}."
}
"CT_Round_Lose"
{
"#format" "{1:d}"
"chi" "{BLUE}反恐精英{NORMAL} {RED}失败, 在这回合{RED}失去 {1} 点{NORMAL}."
}
"TR_Round"
{
"#format" "{1:d}"
"chi" "{ORANGE}恐怖分子{NORMAL} {RED}胜利, 在这回合{LIGHTGREEN}获得 {1} 点{NORMAL}."
}
"TR_Round_Lose"
{
"#format" "{1:d}"
"chi" "{ORANGE}恐怖分子{NORMAL} {RED}失败, 在这回合{RED}失去 {1} 点{NORMAL}."
}
"PlayerJoinedChat"
//{1} = ClientName | {2} = RankOnConnect | {3} = PointsOnConnect
{
"#format" "{1:s},{2:d},{3:d},{4:s}"
"chi" "玩家 {PINK}{1}{NORMAL} 来自 {LIGHTGREEN}{4}{NORMAL} 进入服务器. {YELLOW}(排名 {GREEN}{2} {YELLOW}- {PURPLE}{3} {YELLOW}点)"
}
"TopPlayerJoinedChat"
{
"#format" "{1:d},{2:s},{3:d},{4:s}"
"chi" "Top {RED}{1}{NORMAL} 玩家 {PINK}{2}{NORMAL} 来自 {LIGHTGREEN}{4}{NORMAL} 进入服务器, 目前排名 {GREEN}{3}"
}
"PlayerLeft"
//{1} = ClientName | {2} = rank | {3} = Reason
{
"#format" "{1:s},{2:d},{3:s}"
"chi" "玩家 {PINK}{1}{PURPLE} ({2}) {NORMAL} 离开服务器. {YELLOW}({3})"
}
"NotRanked"
{
"#format" "{1:d},{2:d}"
"chi" "{RED}你还没被列入排名. {NORMAL}你需要 {RED}{2}{NORMAL} 杀才能被列入排名. 现在 {LIGHTGREEN}{1}."
}
"AssistKill"
{
"#format" "{1:s},{2:d},{3:d},{4:s},{5:s}"
"chi" "{PINK}{1}{PURPLE} ({2}) {RED}协助 {PINK}{4} {RED}击杀 {PINK}{5} {NORMAL}, {LIGHTGREEN}获得 {3} 点{NORMAL}."
}
"The rank has been reset"
{
"chi" "{RED}已重置排名资料"
}
"All rank data has been reset"
{
"chi" "{RED}已重置所有排名资料"
}
"Usagepurge"
{
"chi" "{RED}请使用: {PINK}rankpurge X (X 代表未上线天数)"
}
"Purged"
{
"chi" "{RED}已清除"
}
"UsageStatsme2"
{
"chi" "{RED}请使用: {PINK}sm_statsme2 <名字 | #排名 | steam>"
}
"Hide Rankme Chat"
{
"chi" "{RED}隐藏对话框消息."
}
"Show Rankme Chat"
{
"chi" "{LIGHTGREEN}显示对话框消息."
}
"CT_Win"
{
"#format" "{1:d}"
"chi" "{BLUE}反恐精英 {RED}赢得比赛{NORMAL}, {LIGHTGREEN}获得 {1} 点{NORMAL}."
}
"TR_Win"
{
"#format" "{1:d}"
"chi" "{ORANGE}恐怖分子 {RED}赢得比赛{NORMAL}, {LIGHTGREEN}获得 {1} 点{NORMAL}."
}
"CT_Lose"
{
"#format" "{1:d}"
"chi" "{BLUE}反恐精英 {RED}输掉比赛{NORMAL}, {LIGHTGREEN}失去 {1} 点{NORMAL}."
}
"TR_Lose"
{
"#format" "{1:d}"
"chi" "{ORANGE}恐怖分子 {RED}输掉比赛{NORMAL}, {LIGHTGREEN}失去 {1} 点{NORMAL}."
}
"Draw"
{
"#format" "{1:d}"
"chi" "{RED}比赛平手{NORMAL}, {PINK}双方 {LIGHTGREEN}获得 {1} 点{NORMAL}."
}
"RankCooldown"
{
"#format" ""
"chi" "{RED}我们知道您是最好的玩家,但请停止骚扰!"
}
//****************** PrintHintText ******************
"PlayerJoinedHint"
{
"#format" "{1:s},{2:d},{3:d},{4:s}"
"chi" "消息: \n {1} 来自 {4} 加入游戏. \n 排名 {2} - {3} 点"
}
"TopPlayerJoinedHint"
{
"#format" "{1:d},{2:s},{3:d},{4:s}"
"chi" "消息: \n Top {1} 玩家 {2} 来自 {4} 加入游戏 \n 目前排名: {3}"
}
//***************** Menu (No Colors) *****************
"Deaths"
{
"chi" "死亡数"
}
"Kills"
{
"chi" "击杀数"
}
"VIPStats"
{
"chi" "VIP 统计"
}
"VIPEscapes"
{
"chi" "作为 VIP 逃炮"
}
"VIPsKilled"
{
"chi" "杀死的 VIP"
}
"Showing"
{
"#format" "{1:d},{2:d},{3:d}"
"chi" "显示从 {1} 到 {2} , 共 {3}\n"
}
"Next"
{
"chi" "下一页"
}
"Back"
{
"chi" "上一页"
}
"KnifeKills"
{
"chi" "刀子击杀"
}
"TaserKills"
{
"chi" "电击枪击杀"
}
"Position"
{
"chi" "位置"
}
"Points"
{
"chi" "点数"
}
"BasicStats"
{
"chi" "基本统计"
}
"KillsDeathsAssists"
{
"#format" "{1:d},{2:d},{3:d}"
"chi" "击杀: {1} 死亡: {2} 助攻: {3}"
}
"Suicides"
{
"chi" "自杀"
}
"RoundStats"
{
"chi" "回合统计"
}
"TRWins"
{
"chi" "恐怖分子获胜"
}
"CTWins"
{
"chi" "反恐精英获胜"
}
"HitStats"
{
"chi" "射击统计"
}
"Shots"
{
"chi" "射击数"
}
"Hits"
{
"chi" "击中数"
}
"Accuracy"
{
"chi" "准度"
}
"BombHostagesStats"
{
"chi" "炸弹/人质 统计"
}
"PlantedBombs"
{
"chi" "放置炸弹"
}
"DefusedBombs"
{
"chi" "拆除炸弹"
}
"ExplodedBombs"
{
"chi" "炸弹爆炸"
}
"RescuedHostages"
{
"chi" "解救人质"
}
"OtherStats"
{
"chi" "其他统计"
}
"TimeConnected"
{
"#format" "{1:d},{2:d},{3:d}"
"chi" "游玩时间: {1} 小时, {2} 分, {3} 秒"
}
"Head"
{
"chi" "头"
}
"Chest"
{
"chi" "胸"
}
"Stomach"
{
"chi" "腹"
}
"LeftArm"
{
"chi" "左手"
}
"LeftLeg"
{
"chi" "左脚"
}
"RightArm"
{
"chi" "右手"
}
"RightLeg"
{
"chi" "右脚"
}
"Next9Players"
{
"chi" "上面9个玩家"
}
"WeaponsStats"
{
"chi" "武器统计"
}
"Headshots"
{
"chi" "爆头数"
}
"Assists"
{
"chi" "助攻数"
}
"TKs"
{
"chi" "击杀队友数"
}
"RankMe Menu"
{
"chi" "RankMe菜单"
}
"My Rank"
{
"chi" "我的排名"
}
"Reset My Rank"
{
"chi" "重置我的排名"
}
"My Stats"
{
"chi" "我的统计资料"
}
"Show Other Players Stats"
{
"chi" "显示其他玩家的统计资料"
}
"Session"
{
"chi" "显示这张地图的统计资料"
}
"My HitBox Stats"
{
"chi" "我的 HitBox 统计数据"
}
"My Weapon Stats"
{
"chi" "显示我的武器统计"
}
"Show Players Above Me"
{
"chi" "显示名次在我上面的玩家"
}
"TOP 10"
{
"chi" "TOP 10"
}
"TOP Kills"
{
"chi" "击杀排名"
}
"TOP Deaths"
{
"chi" "死亡排名"
}
"TOP Assists"
{
"chi" "助攻排名"
}
// "TOP KDR"
// {
// "chi" "KDR 排名"
// }
"TOP TK"
{
"chi" "TK 排名"
}
"TOP Weapon"
{
"chi" "武器排名"
}
// "TOP Grenade"
// {
// "chi" "投掷物排名"
// }
//
// "TOP Knife"
// {
// "chi" "刀子排名"
// }
//
// "TOP Taser"
// {
// "chi" "电击枪排名"
// }
"TOP Accuracy"
{
"chi" "准确率排名"
}
"TOP HS"
{
"chi" "爆头排名"
}
"TOP Time Connected"
{
"chi" "在线时间排名"
}
"TOP Points"
{
"chi" "分数排名"
}
"Reset a player rank"
{
"chi" "重置玩家排名"
}
"Reset all the rank"
{
"chi" "重置所有玩家排名"
}
"MVPs"
{
"chi" "MVPs"
}
"TOP MVP"
{
"chi" "MVP排名"
}
"KPR"
{
"chi" "KPR"
}
"DPR"
{
"chi" "DPR"
}
"Damage"
{
"chi" "总伤害"
}
"TOP Damage"
{
"chi" "伤害排名"
}
"MatchWins"
{
"chi" "胜场"
}
"MatchLosses"
{
"chi" "败场"
}
"MatchDraws"
{
"chi" "平手"
}
"First Bloods"
{
"chi" "首杀"
}
"NoScopeStats"
{
"chi" "No Scope Stats"
}
"NoScopes"
{
"chi" "No Scopes"
}
"Farthest"
{
"chi" "Farthest"
}
}